/* 
 * File:   TerrainRenderer.h
 * Author: Nick
 *
 * Created on 13 April 2011, 9:24 PM
 */

#ifndef NRPSTG_TERRAINRENDERER_H
#define	NRPSTG_TERRAINRENDERER_H


class GameData;

class TerrainRenderer {
public:
    TerrainRenderer(GameData* data);
    virtual ~TerrainRenderer();
    void draw();
private:
    GameData* _data;
    bool _first_render;
    int  _rendered_version;



};

#endif	/* TERRAINRENDERER_H */

